
This will not only change the map palette and the 1st page enemies like in the vanilla smw, but also every level will now have a new palette and even more enemies will have different appearances (as well as make you be able to take Special Yoshis in most levels). Beating special world no longer triggers the fall palette, instead you must now find all 96 exits. Collect 5 or more in each level will change them into Peach coins like sma2. All levels except switch palaces now contain Dragon Coins. Some level layouts have changed to introduce new "unused" areas or match their sma2 counterpart. Yoshi can now eat much more enemies, can you find out which? Yoshi can enter most castles now (and boss rooms). All level songs now have Yoshi bongos with some exceptions (like bosses). Some levels won't allow Yoshi at all regardless simply bc the level is impossible to pass while keeping the Yoshi. Trying to use them in any level beforehand will prompt the No Yoshi sign entrance (every level has a unique one and the Yoshi color on the sign changes based on the one you have). There are now 5 special colored Yoshis outside the normal Green Yoshi and each have a special gimmick/power but they can't be used outside their levels until all 96 exits have been found. Some changes have been made to enemies in the credits. Various enemies have cosmetic changes to them. Various levels have cosmetic changes to match their placement on the map (including beta bg's). You can save at any time now on the map by pressing select. Lives, powerups, Yoshi color, dragon coins, coins, etc are all saved now (similar to sma2). Luigi and Peach have different graphics.
